Tuesday, September 23, 2008

Day Nine: A release date?

Posted by Nicolas (permalink)

Here we are, the last test session ended up yesterday, after yet another 4h of non-stop play. Only a dozen of minor problems were found, and I even had the time to correct every single one of them today. For the moment, the game is officially bug-free.

Of course, we all know a game can't be bug-free, especially when we're only testing it during our spare time, without any professional means of some sort. But we believe we reached a fairly mature stage. To conclude, the beta version is nearly finished.

Reflection Failure

For the moment, we're working on the last map, tweaking things a bit, adding details and reducing the overall difficulty and complexity (to understand what one must do). There's still some changes to overtake, but with this last map, we're already flirting with the limits of the engine, we must be careful.

So, I believe we can unveil the real release date, because we think that we'll have plenty of time to polish things up until this date. When we published our first news, we said "somewhere around the end of september or the beginning of october". It appears it will more likely be on the beginning of october.
Now it's rather official, we plan to release the whole thing on the first birthday of the Orange Box. October 10th.

22 comment(s)

Comments

  September 23, 2008 10:21 PM, Anonymous Steve said :
Can't wait to play it! So far it's looking fantastic.

  September 23, 2008 10:26 PM, Anonymous Demonz said :
i have a question.
if you fix the bug when people can do portal under door?

  September 23, 2008 10:31 PM, Blogger Nicolas said :
Yes, you can't Portal under doors.

  September 23, 2008 10:39 PM, Blogger Jeff said :
or that wall climb

me

  September 23, 2008 10:59 PM, Anonymous jojo said :
only 3 weeks left

  September 23, 2008 11:09 PM, Blogger Ustice said :
You also have Gravity Failure with that floating lamp... Keep up the good work, I can't wait to play it.

  September 23, 2008 11:21 PM, Blogger Grant said :
Must say, this looks amazing. A solid date makes me wish it was here sooner unfortunately though.

Thanks again for keeping us up to date on this project.

  September 23, 2008 11:38 PM, Blogger Freeman said :
Seriously! I believe you will keep up the amazing work you've been doing so far! I believe you will correct all those minor bugs, but i also believe that after the game is released the community will keep supporting you and helping you in the release of an eventual patch. so please dont be ashamed if you release the game with a few bugs. you already did an amazing job, and i think i speak in the name of the comunity when i say we are all proud of you! THANKS FOR ALL THE HARD WORK! YOU TRULY ARE AMAZING!
*now we are thinking with portals...again! *

  September 23, 2008 11:49 PM, Blogger X'estrix said :
"You also have Gravity Failure with that floating lamp... Keep up the good work, I can't wait to play it."

lol, look closely. The lamp is sitting firmly on the desk. The shadow that you see, giving the illusion of floating, is not the shadow of the base of the lamp floating, its the shadow of the lamp shade.

  September 24, 2008 12:13 AM, Blogger Ustice said :
@X'estrix Yep, I see it now. I stand corrected. :)

  September 24, 2008 11:51 AM, Blogger Nicolas said :
@Ustice:
I thought about it too. I even checked in-game to ensure it wasn't flying for real.

  September 24, 2008 11:54 AM, Blogger godcs said :
OMG!!! Computer Has been Blue screen!

  September 24, 2008 2:43 PM, Anonymous DpNo1 said :
As a suggestion, now that there is an offical release date. Why not change the download page to show the release date instead of just saying "Coming Soon".

I really look forward to playing this, thanks for making it and i'm sure it will be awesome :D

  September 24, 2008 6:04 PM, Blogger Pufje said :
Haha, that's not a transparency failure. it's just running windows vista :P

  September 24, 2008 6:13 PM, Blogger MaDsPLoiTz said :
Great to have a release date!!

Can't wait to play it.

Thanks.

  September 24, 2008 6:23 PM, Anonymous Anonymous said :
Setting a reminder in Outlook! :-)

  September 24, 2008 9:24 PM, Blogger paul said :
Cool les gars !

Bon courage.

  September 24, 2008 9:49 PM, Blogger Charles Gagné Côté said :
Very cool ! Bravo en effet, tout un travail!

Little observation : the lamp is not floating, its the shade. But why doesn't the computer (white box with Aperture logo) have shade ? At least, not as much as the lamp or screen. Minor detail ^^ I'm not gonna be bothered by it when I play!

  September 24, 2008 11:45 PM, Anonymous skarufue said :
release as a torrent maybe?? so you server doesnt get killed instantly

  September 25, 2008 5:40 AM, Blogger Marcus said :
Fantastic! Congratulations on announcing the release date, I look forward to it!

  September 25, 2008 12:49 PM, Blogger Exonfang said :
I suggest making a couple computers Blue-screened just for the humor of it. Or make it blue screen on an Aperture Science Employee, and have them react accordingly.

If there isn't an animation for it though, don't bother.

  September 25, 2008 8:06 PM, Blogger Amazinzay said :
@Charles Gagné Côté:
If you look at the angle of the shadow, the light is coming from directly above, for proof of this look at the shadow of the flat screen monitor. The computer does not have as much of a shadow because the shadow would be underneath it.

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