Saturday, October 4, 2008

Day Twenty: Popularity

Posted by Nicolas (permalink)

A few people around this blog are reporting that we were broadcasted on Channel 4 and published in a newspaper in Sweden. I know (from a few sources) that there is other things like that around the world, that we don't know about. And honestly, we'd like to. So, if you encounter something like an interview/article/press item somewhere (in real life), we urge you to talk about it here and even provide a link/picture if you can!

It's so strange to know that we're beeing published by a newspaper in Sweden. You know, it's like 1500 km away from our current location. We're somewhat curious about that.

Also, in our forums, jojo asked this:
I guess it's always a bit mixed, but will there be lots of timed puzzles? (like in the testchamber with the two buttons in two rooms) or will it be more like "WTF? How am I gonna solve this..." so when you know the solution you would be able to "run" through the games.
Also, will the rooms be more dangerous for your health (with sludge, plasma balls, plasma beams, being crushed and getting set on fire, etc.) or will it be more like if you fail, you just have to portal your way back up to the point where you fell off the platform?

Here's my answer if you want to know:
To answer your question, it's a mix. There's easy chambers, medium chambers, hard chambers and impossible chambers (they're not really impossible of course, but if you don't look carefully at the room, you may never understand what to do).
Some of them are timed, some are not. Some are really easy to execute, but not to find out and some are really easy to find out, but not to execute. And yes, the death is a bit more present than in Portal and failure is often synonym of dying. But we spread a lot of autosaves everywhere to avoid frustration.

21 comment(s)


  October 4, 2008 4:35 PM, Anonymous Wesley said :
I can't waaaaiiiitttt =)

  October 4, 2008 4:41 PM, Anonymous André said :
If i may ask something for a new post of the blog.
Can you say how much of the maps has interaction with the NPCs and are the NPCs interactions essential
to winning the game, in the sense that the NPC will thell something valuable to defeat the final boss or something in these lines.
Thanks and good luck for you.

  October 4, 2008 4:52 PM, Blogger Nicolas said :
@André, I'll answer here:
Yes, there is some levels with essential interactions with NPCs. If you get stuck for too long, they will sometimes give you a little help, and they will also help you if something goes wrong inside the test chambers. But, that's interaction in the way you may think about it. Aperture Science's employees are not inside the test chambers, they're inside the monitoring/observation rooms and help you though the microphone.

  October 4, 2008 5:00 PM, Anonymous André said :
Thanks Nicolas.

By the way, in the screenshots there is pictutres of NPC in "flesh" distance or in a face to face distance.
Them, i will abuse more on the questions asking if there will be NPC face to face interaction in the final levels?
I know this could be the part of the final surprise so i
understand a vague answer
or a maybe answer.
But thanks for the answer given anyway.

  October 4, 2008 5:03 PM, Blogger Nicolas said :
Yes ^^

  October 4, 2008 5:22 PM, Anonymous André. said :
In other subject.

As there are only five days left for the release of the game.

There are still the intention to send the game for the big Game´ sites life - Planet Half life and -
Hal Life Fallout
so that they will review the
game before the launch date?

Or somethink like this, like a demo, if i understood it correctly.

  October 4, 2008 5:27 PM, Anonymous Andre said :
Correction the spelling part of my previous post.

In other subject.

As there are only five days left for the release of the game.

There are still the intention to send the game for the big Game´ sites like
- Planet Half life and
or - Half Life Fallout
for example?

So that they could review the
game before the launch date?

Or something like this, as a demo, if i understood it correctly from the previous blogs.

  October 4, 2008 6:31 PM, Blogger Stick said :
Here's a question. Will there be rooms teaching you how to use the portal gun, or even rooms before you get the fully operational gun, like in Portal? Or will you assume that people who are playing this have played Portal and know how to use the Portal gun?

  October 4, 2008 6:37 PM, Blogger Nicolas said :
Yes, that's planned.

No teaching included, if you're about to play Portal: Prelude, there's 99% of chances that you played Portal before. No need to repeat.

  October 4, 2008 6:38 PM, Blogger Nicolas said :
But still, for people who may have forgot everything, the beginning isn't too hard either.

  October 4, 2008 8:43 PM, Blogger HikariMisako said :
im going to guess that your to do list didnt change?

but im still eager to play, so i wont ask for npc details.
i just want to find out myself :D

  October 5, 2008 1:10 PM, Blogger Tomas said :
Hi there, are you guys gonna make wallpapers for Widescreen monitors?

  October 5, 2008 3:37 PM, Blogger Nicolas said :
We could, but that's definitely not our priority for the moment.

  October 5, 2008 4:29 PM, Anonymous Andre said :
I have finished playng Portal again, today, and
Portal was well balanced crescendo of challenges and feellings that ever scared me again.
The challenges in Portal are smart and when you discover the answer, you think - How i didn´t knew that before.
If the Portal Prelude gets 70% of the feeling and ambience that Portal has created it will be one of the few best mods ever made.

A good advice for those who hasn´t played Portal maps for a long time is to play it again.
Because one will need these skills if Prelude is really hard as it is told to be.
Anyway, counting the hours.

  October 5, 2008 4:47 PM, Anonymous Andre said :
About the player character.
I don´t know if this information is already liberated for the public, but
the player model has a name?
Is he a male or a female?

  October 5, 2008 4:57 PM, Blogger Nicolas said :
We're not going to communicate on this, sorry ^^

  October 5, 2008 6:09 PM, Anonymous Eric said :
just a concept question, if the npc's are real people, how in the world are they letting people die in the test chambers? Are they sadists? only time will tell. Or maybe someone else will...;-)

  October 5, 2008 7:08 PM, Blogger HikariMisako said :
We're not going to communicate on this, sorry ^^


  October 5, 2008 8:10 PM, Anonymous André said :
To Eric.
Well about the sadism question.
The history of mankind is full o examples of attrocities maded in the name of any cause one can imagine.

I had learnt from some docummentaries that the USA government, when they were testing the effects of the nuclear weapons, that they used some soldiers as lab specimens to see how the radiation affect the capacity of soldiers to fight.
Then, we have the Nazis, the Klu klux Klan, the race supremacists, the crazys and every kind of "human" been.

  October 5, 2008 10:01 PM, Anonymous Eric said :
I see where you are coming from. This kind of leads me to believe the characters will not be whole-heartedly there for you. Again, speculation. In light of all, thank you for the prompt response.

  October 5, 2008 11:00 PM, Anonymous Sarda [CP] said :
The best part is, your countdown timer is the second most popular! Only a little less popular than the countdown to the movie of the 6th HP book, and it's actually more popular than the countdown to the end of the world XD

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