<?xml version='1.0' encoding='ISO-8859-1'?><rss xmlns:atom='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' version='2.0'><channel><atom:id>tag:blogger.com,1999:blog-1579476453301624046</atom:id><lastBuildDate>Mon, 05 Jan 2009 21:22:18 +0000</lastBuildDate><title>Portal: Prelude</title><description>The unofficial prequel to Valve Softare's Portal.</description><link>http://www.portalprelude.com/index.php</link><managingEditor>noreply@blogger.com (Nicolas)</managingEditor><generator>Blogger</generator><openSearch:totalResults>50</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-3902349672976850588</guid><pubDate>Fri, 02 Jan 2009 16:58:00 +0000</pubDate><atom:updated>2009-01-02T23:02:23.505+01:00</atom:updated><title>It's time to kick some ass!</title><atom:summary type='text'>Well... first, Happy New Year 2009 to everyone. I was kinda busy during the 31st and the 1st, and I didn't find the time to pass by. I don't know how it works in other countries, but in France we have a deal that says you can wish the new year until the 31st of january. So here it is.

Then, I'm writing here to spread the word about something big that has just started today. The ModDB's Mod of </atom:summary><link>http://www.portalprelude.com/2009/01/its-time-to-kick-some-ass.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>9</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-8374955330337916783</guid><pubDate>Thu, 25 Dec 2008 12:02:00 +0000</pubDate><atom:updated>2009-01-04T14:21:05.899+01:00</atom:updated><title>Merry Christmas!</title><atom:summary type='text'>My team and I would like to wish you a merry Christmas!
During the last weeks, a lot of fans asked for some download link to the new tracks of the 1.1.0 version. I thought I'd give it to you for Christmas, so here it it with an exclusive track/remix made by Valentin Brunn that I just found:

Exclusive Valentin Brunn - Still Alive Prelude
You can go and comment on his Vimeo page!Jarrett Heather - </atom:summary><link>http://www.portalprelude.com/2008/12/merry-christmas.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>9</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-8619538404503224387</guid><pubDate>Mon, 01 Dec 2008 23:48:00 +0000</pubDate><atom:updated>2008-12-02T00:59:19.898+01:00</atom:updated><title>Not dead at all</title><atom:summary type='text'>We are definitely not dead.
In fact, we are more awake than ever. That's right, our little vacations now looks like a whole abandon of the community and the support, but I really needed time to concentrate on my real life a bit. My two friends got their lives back too, Jérémy got back to school and Marc found a job at Ubisoft France, congratz for him.

I know I still need to fix a few things out </atom:summary><link>http://www.portalprelude.com/2008/12/not-dead-at-all.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>15</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-2041067450219345124</guid><pubDate>Wed, 12 Nov 2008 23:40:00 +0000</pubDate><atom:updated>2008-11-13T00:55:39.554+01:00</atom:updated><title>Portal: Prelude Challenges Ladder</title><atom:summary type='text'>On our forums, I met a couple of guys that are plain crazy and defy each others to see which one of them will manage to beat the challenges of Portal: Prelude in the least time, steps and portals. These guys are so skilled at Portal that most people can't even understand what they're doing on these videos!
Check this out:



This is why I decided to build them their own little official ladder, </atom:summary><link>http://www.portalprelude.com/2008/11/portal-prelude-challenges-ladder.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>5</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-3422802430978370764</guid><pubDate>Sun, 09 Nov 2008 04:27:00 +0000</pubDate><atom:updated>2008-11-10T15:54:10.650+01:00</atom:updated><title>Radio Silence</title><atom:summary type='text'>Pfiou... it has been a hell of a month since the release. For the moment, we didn't made a final debriefing yet, because every member of the team (including myself) is taking vacations since the release of the 1.1.0 update. All we can say is that the downloads are still increasing at an incredible speed of 3,000 a day (and that doesn't include all the downloads started from another website than </atom:summary><link>http://www.portalprelude.com/2008/11/radio-silence.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>15</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-8092636052131330855</guid><pubDate>Thu, 30 Oct 2008 18:04:00 +0000</pubDate><atom:updated>2008-10-31T01:12:41.360+01:00</atom:updated><title>Portal: Prelude 1.1.0 released!</title><atom:summary type='text'>That's it! 145,000 downloads later, Portal: Prelude 1.1.0 is released!
This new version is shipped with more than 80 bug fixes and additions, along with slightly easier/less frustrating first levels. Warning! Savegames are NOT compatible. Your progress with chapters unlocking is saved, but not savegames.

Both the Portal: Prelude 1.1.0 complete installer and the 1.0.0 to 1.1.0 cumulative patch </atom:summary><link>http://www.portalprelude.com/2008/10/portal-prelude-110-released.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>43</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-5750246720984885926</guid><pubDate>Mon, 27 Oct 2008 10:37:00 +0000</pubDate><atom:updated>2008-10-30T16:45:20.781+01:00</atom:updated><title>Portal: Prelude 1.1.0 (Change Log)</title><atom:summary type='text'>The 1.1.0 update is coming this week.
We don't really know when yet, because it still needs a bit of work and we also need to contact each mirror to make them update the file. So, we can't really give you a definitive release date for the moment.

When everything will be compiled/ready, I'll make a list of changed files and see if it's a good idea to make a "1.0.0 to 1.1.0 patch". But obviously, </atom:summary><link>http://www.portalprelude.com/2008/10/portal-prelude-110-change-log.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>42</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-2370301415827348619</guid><pubDate>Fri, 24 Oct 2008 07:32:00 +0000</pubDate><atom:updated>2008-10-24T09:55:35.702+02:00</atom:updated><title>A matter of music rights</title><atom:summary type='text'>Some people asked us why we decided to use two commercial tracks in Portal: Prelude. They claimed it was a wrong idea and that was right, we missed a few opportunities because of this choice (mainly press coverage). Even if we tried to shorten them up and degrade their quality as bad as we could (Scorpions' extract is only 50 seconds long and degraded a lot) a few people still claimed it wasn't </atom:summary><link>http://www.portalprelude.com/2008/10/matter-of-music-rights.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>32</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-8252127472984854751</guid><pubDate>Thu, 23 Oct 2008 16:51:00 +0000</pubDate><atom:updated>2008-10-24T02:11:34.024+02:00</atom:updated><title>Portal: Prelude featured on MTV Germany</title><atom:summary type='text'>On our forums, eddy posted this:
Yeah your mod was really on MTV in the show called Gameone (in Germany).
Very nice job guys ! Its splitted up in 6 parts. The mod is shown at the 3rd part at 1:15, here's the link: http://www.mtv.de/videos/19785652 (on the right side are the other parts: teil 1, teil 2 and so on).

Now, the problem is that we can't see anything from France (apparently), the only </atom:summary><link>http://www.portalprelude.com/2008/10/portal-prelude-featured-on-mtv-germany.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>10</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-5185160018886730414</guid><pubDate>Tue, 21 Oct 2008 08:31:00 +0000</pubDate><atom:updated>2008-10-22T00:28:14.322+02:00</atom:updated><title>Skilled players wanted!</title><atom:summary type='text'>Skilled players wanted!
We're looking for skilled players to get an idea on where to place bronze, silver and gold medals for the 15th, 18th and 19th challenges of Portal: Prelude that were not present in the first release. We are nowhere near enough skilled and we really don't have the time to work on it before the release of the patch, so we need to know your best scores, with a video proof if </atom:summary><link>http://www.portalprelude.com/2008/10/skilled-players-wanted.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>15</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-5609433578550690308</guid><pubDate>Sun, 19 Oct 2008 22:38:00 +0000</pubDate><atom:updated>2008-10-20T03:13:34.981+02:00</atom:updated><title>Some news regarding the upcoming update</title><atom:summary type='text'>Ten days after the release, here are some news regarding the upcoming patch we're working on.
Here's what we did for the moment:

Upload sountrack artworksAdd ID3 Tags to the MP3Reupload a compilation of all the MP3Change the soundtrack pageFix elevators when you can get stuck underUpload the walkthrough to MetaCafeAdd a disclaimer when the game startsFix the uneven difficulty of the first </atom:summary><link>http://www.portalprelude.com/2008/10/some-news-regarding-upcoming-update.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>24</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-3604015388086733263</guid><pubDate>Sun, 19 Oct 2008 12:39:00 +0000</pubDate><atom:updated>2008-10-19T14:48:52.943+02:00</atom:updated><title>Another skilled player, more than we are, really</title><atom:summary type='text'>Another Portal master named Katz, heres's what he says:
Here's my first Portal: Prelude video, my least step record on the first chamber.
I spent many hours examinating this chamber, I'm sure it's possible to cut down a few more steps with nice tricks, but I don't belive it can be done under 20 steps, because you have to get the gun anyway. [...]
I'm pretty sure more videos will come, I really </atom:summary><link>http://www.portalprelude.com/2008/10/another-skilled-player-more-than-we-are.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>8</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-7679293723142728340</guid><pubDate>Wed, 15 Oct 2008 22:36:00 +0000</pubDate><atom:updated>2008-10-17T22:20:16.820+02:00</atom:updated><title>A week passed in the blink of an eye...</title><atom:summary type='text'>Here we are. It's been only one week since we released Portal: Prelude and still, a lot of things happened. I personally replied to 763 emails over the last week. Sorry if your didn't receive an answer, I couldn't reply to everyone and I'm the only one capable of writing in an "understandable english".

Anyway, since our server was shot down and since we had to close the forums for a while, </atom:summary><link>http://www.portalprelude.com/2008/10/week-passed-in-blink-of-eye.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>11</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-1986604062080193746</guid><pubDate>Wed, 15 Oct 2008 14:22:00 +0000</pubDate><atom:updated>2008-10-15T16:25:13.208+02:00</atom:updated><title>Hilarious bug</title><atom:summary type='text'>An hilarious bug which is already fixed in the next update!
Credits goes to menjaludni for this video.

</atom:summary><link>http://www.portalprelude.com/2008/10/hilarious-bug.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>14</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-5193742837796599115</guid><pubDate>Tue, 14 Oct 2008 22:51:00 +0000</pubDate><atom:updated>2008-10-15T01:07:46.817+02:00</atom:updated><title>Some players are crazy</title><atom:summary type='text'>Seeing that a lot of players are able to do incredible things in the game, I was wondering if I'd make a "Crazy Stuff" page on the website, with all of those awesome videos. What do you think about it?



</atom:summary><link>http://www.portalprelude.com/2008/10/some-players-are-crazy.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>15</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-8604141025760920687</guid><pubDate>Tue, 14 Oct 2008 19:14:00 +0000</pubDate><atom:updated>2008-10-14T23:47:02.442+02:00</atom:updated><title>Bugfixes, Mirrors and Walkthrough</title><atom:summary type='text'>After a weekend spent recording, encoding and uploading the walkthrough on a website that isn't even accessible in a whole bunch of countries of the world, I spent my first day fixing bugs. Today, I fixed 50 minor, major and pointless bugs. The problem now is that all of the levels were fixed in a way or another. Which means we'll have to redistribute all of them with the update. 350 MB of </atom:summary><link>http://www.portalprelude.com/2008/10/bugfixes-mirrors-and-walkthrough.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>17</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-3086164367394591837</guid><pubDate>Mon, 13 Oct 2008 21:01:00 +0000</pubDate><atom:updated>2008-10-13T23:47:56.423+02:00</atom:updated><title>About pirating and stuff</title><atom:summary type='text'>Seriously guys, stop sending us emails because you can't install the game, because you can't launch the game, or because you have weird errors everywhere. We're not going to help you make the mod work on pirated versions of Portal or without Steam. This mod needs an original and legit Portal because it also uses some of the content of Half-Life 2 that extends Portal. Of course, this content </atom:summary><link>http://www.portalprelude.com/2008/10/about-pirating-and-stuff.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>34</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-2281179144874456034</guid><pubDate>Mon, 13 Oct 2008 18:24:00 +0000</pubDate><atom:updated>2008-10-13T22:23:30.747+02:00</atom:updated><title>Official Walkthrough</title><atom:summary type='text'>Our "official" walkthrough of Portal: Prelude is now finished. Why bother making our own walkthrough? Because we found that a lot of "unoffical" ones are using way too difficult and unnatural solutions and doing a lot of unnecessarilly complex things. Not that it can't work, but it gives the impression that one can only beat this mod with tricks and stuff... There is no need for tricks and we'll </atom:summary><link>http://www.portalprelude.com/2008/10/official-walkthrough.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>39</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-3644830337210992025</guid><pubDate>Sun, 12 Oct 2008 23:53:00 +0000</pubDate><atom:updated>2008-10-13T11:47:20.615+02:00</atom:updated><title>DDoS Attack</title><atom:summary type='text'>Our server is currently beeing DDoS attacked (midnight GMT+02).
Not that we care so much, we don't need this website up and running to work on the mod (we only need the server), but that's freaking hilarious to see that someone has been so frustrated by what we did that he decided to shut down our website by attacking us.

Basically, that's just thousands of trojan-contamined zombie computers </atom:summary><link>http://www.portalprelude.com/2008/10/ddos-attack.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>29</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-2398669412640109935</guid><pubDate>Sat, 11 Oct 2008 18:51:00 +0000</pubDate><atom:updated>2008-10-12T00:20:48.894+02:00</atom:updated><title>World War Three</title><atom:summary type='text'>This is a really weird situation. There's a lot of people who didn't like the game at the point to insult us and there's at least the same amount of people who liked it more than Portal. There must be a problem somewhere, because there is also hardcore gamers saying that the game is impossible, and in the meantime there are casual gamers saying that they had little to no problem to finish it. I </atom:summary><link>http://www.portalprelude.com/2008/10/world-war-three.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>92</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-5886399802081346505</guid><pubDate>Thu, 09 Oct 2008 21:59:00 +0000</pubDate><atom:updated>2008-10-10T00:03:46.911+02:00</atom:updated><title>Definitive Release!</title><atom:summary type='text'>Here we are, I unveiled the mirror list in the download page. I think it should pretty much do the trick. I'm still amazed at how much mirrors people provided us. I even had to deny a few because it was way too much.

Head up to the Download Page, and enjoy!

For a while, I'll stop answering and posting new materials and just let people play alone and enjoy or insult the game alone. If you need </atom:summary><link>http://www.portalprelude.com/2008/10/definitive-release.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>51</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-959999341227796558</guid><pubDate>Thu, 09 Oct 2008 20:38:00 +0000</pubDate><atom:updated>2008-10-11T16:15:54.828+02:00</atom:updated><title>About the difficulty</title><atom:summary type='text'>Joe Schmo just sent me a very interesting question regarding the difficulty of Portal: Prelude, and I thought I'd have to make a clear and long answer to this, here's what he said:

My friends and I have done Portal time and time again (and many of the challenge rooms too) but we're seriously having alot of difficulty with this.

The nice thing about Portal was that you took the time to FIGURE </atom:summary><link>http://www.portalprelude.com/2008/10/about-difficulty.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>85</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-3804358668060968144</guid><pubDate>Thu, 09 Oct 2008 18:44:00 +0000</pubDate><atom:updated>2008-10-09T21:04:12.808+02:00</atom:updated><title>Mirrors are coming</title><atom:summary type='text'>Ok, now that the storm has somewhat cooled down, I must say that I'm now way more tired than during the week we started the hype machine, a month ago. I didn't slept for the whole last 24 hours, trying to follow everything and to answer every message in order to avoid an inbox congestion. But that was not enough, I can't follow my own forum messages anymore and I start to get stressed and </atom:summary><link>http://www.portalprelude.com/2008/10/mirrors-are-coming.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>21</thr:total></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-1205844043555290803</guid><pubDate>Thu, 09 Oct 2008 16:59:00 +0000</pubDate><atom:updated>2008-10-11T16:04:27.033+02:00</atom:updated><title>Rage!</title><atom:summary type='text'>EDIT: No, I'm not going to delete this entry. I said it, I was angry, but it's not because we're on the Internet that you can just delete things out and act like nothing happened. That was a gross mistake, I admit it. But I'm tired, I'm stressed, I was kept under pressure for a very long time and this was the most important day of my life... I think I deserved the right to make a few mistakes.

</atom:summary><link>http://www.portalprelude.com/2008/10/rage.php</link><author>noreply@blogger.com (Nicolas)</author></item><item><guid isPermaLink='false'>tag:blogger.com,1999:blog-1579476453301624046.post-2490969610382195296</guid><pubDate>Thu, 09 Oct 2008 08:23:00 +0000</pubDate><atom:updated>2008-10-09T10:38:13.933+02:00</atom:updated><title>Helping you help us help you all</title><atom:summary type='text'>Just a few things I wanted to point out since many players are actually asking repeated questions about some aspects of the game.

I don't understand your developer commentaries, it's in french!
Just turn on captions/subtitles in the sound options tab of the game.

I'm stuck at level &lt;insert level number here&gt;!
There's a section of the forum dedicated to help you if you're stuck somewhere in the </atom:summary><link>http://www.portalprelude.com/2008/10/helping-you-help-us-help-you-all.php</link><author>noreply@blogger.com (Nicolas)</author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>18</thr:total></item></channel></rss>